"Our overall goal was reaching new users and driving brand awareness of Resident Evil 2 with key audiences in the entertainment and action game genre. Working with MobileWorks to create eye-catching mobile-first creative further helped accomplish our goal, and I'd say the results definitely speak for themselves!"

Jessica Baroff

Director, Paid Social, Powerphyl Media Solutions

Gaming Case Study

CAPCOM / RESIDENT EVIL 2

The Challenge

The Outcome

1x TVC and static assets transformed into 3x mobile-optimized videos

Original Assets 

+ Messaging & CTA's

Mobile-optimised Videos

Vertical Universal (9:16)

The Results

Facebook Case Study

Capcom x Shuttlerock

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